Its brilliance lies in the fact that it is more than the sum of its already impressive parts. The true answer is that there is no one thing that can be considered best about Far Cry 2. What’s best about Far Cry 2? Is it the astonishingly beautiful African environment, so alive with movement, sound and realistic reaction to your actions that it might just be the best shooter sandbox of all time? Is it that the potential for eye-popping explosions, flying vehicle chassis and spiralling wood splinters awaits around every corner, above every ridge and in every chasm of the huge 50km square open world? Or is it the true freedom the game grants the player, allowing for a plot that has its roots in linear storytelling but provides tantalising off the beaten path branches?